The Digital Audio Manual
Quantize Panel V2 in Cubase
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Quantize Panel V2 in Cubase

cubase May 03, 2023

today we talk about

Quantize Panel V2 in Cubase

hello everybody Andrew Blake from Thedigitalaudiomanual.com Today we're on toour second video as we discuss thequantize panel in Cubase but before westart I want to remind you that there'sa link below to the free contentnavigation guide which is an easy tonavigate webpage with links to all thecontent on this channel and besides thatin the near future I'm going to beginadding tips and other bits ofinformation that will only be availablethere you know things like simple stepsthat will get you started and up andrunning quick things that are in thevideos but are written down in simplesteps that serve as quick reminders whenyou need information down the road ifyou're working with programs likewavelab or Cubase plugins or the cableguys shaper box and many many otherprojects that are in the works then Iknow you're going to find just like Ihave that this is an invaluable studyAid and the other thing I want to makesure you understand is that this is nota simple PDF this is a constantlyupdated page that has any informationthat is new or anytime videos arechanged it's really anything updated andonce you have it you will always havethe latest information constantlyupdated so if you haven't gotten italready go to the link below click on itand save it to your favorites it's mygift to you and it's absolutely freeOkay so let's get started to our lastvideo we started looking at thisquantized panel and many of the optionsand the previous video as all the videoson this channel are in the navigationguide in the link below but one of thethings we talked about was this roughoption right now I'm going to set it upat 48 ticks and I'm going to hitquantize and you can see all thesevarious notes are going to startshuffling around I'm going to hit this afew times these are all hi-hats oneighth notes and if I hit this it's nowquite a bit off the beatwhich now brings us to this option whichis the soft quantize mode if we turnthis on typically when you havequantizon whatever it's set to it'sgoing to bring it right on the grid butwhen you enact a soft quantize it kindof inches its way to the grid so forexample all these hits are slightly offof the grid and if I have my softquantize turned on and right now it says61 percent if I hit the quantize buttonevery one of these notes is going toinch its way a little bit closer to thegrid but it is not going to do whatnormal quantize would be where it wouldgo right onto the grid but you can hitthis more than one time and every timeyou hit it it's going to move a littlebit closer to the grid so basically it'sgoing to tighten up the groove or theRhythm every time you hit this untileventually if you hit it enough timesyou're back to exactly on the grid oneof the best ways to use this is play thepart you're doing then just hit yourquantize and listen to the resultsand as soon as you feel like it's lockedin good enough that's all you needso another really nice feature is everytime Cubase creates an audio file itautomatically puts in these hit pointsand we did a whole series of videos ontime stretching and you might want tolook at those videos but for example ifyou look at this file there's all theselittle vertical lines going up and downon this hi-hat sample I have here and ifI open this up in the sample editor ifyou listen to it it's all slightly offthe beat well a quantized panel gives usanother option called audio warp and ifI turn that on and then I hit thequantize it immediately takes all thosehit points and uses them as warp markerswhatever your quantize setting is inthis case I have eighth notes it justlined up all those hits to eighth notesand then now they're right on the beatagainso just a great option in the quantizepanel with the audio warp so the nextoption we have up on our panel is themidi control and the idea here is thatwhen that's selected it's going to makesure that if there's controllers thatdon't automatically move with your mididata that will automatically quantizethose as well right now I can't come upwith an example where this is anabsolutely necessary because for examplefor me most any controller I useautomatically moves with the midi datalet me show you this example if I hitthis hi-hat you can see below it thevelocity has been selected and if I movethis piece of midi data around thisvelocity value moves with itautomatically and if I come up and Iquantize it it moves it back on the gridand it automatically moves the velocitywith it so I don't have to necessarilyturn the MIDI controller on because it'sdoing it automatically but if you findyourself in a situation where the midinote is moving and the controller datathat you're using that you need to movewith with it is not that's what thiswould fix if you turn this on so threemore buttons at the bottom just to beaware of on the left you can reset thequantize in case you've made somevarious changes this doesn't apply toanything manual but anything you've usedthe panel you can reset it you can turnon the auto quantize if you wantquantize to happen over a loop and thenthe manual quantize button which youwould use anytime you want to just applythe changes to something all right sonow this quantized panel also allows youto drag in your groove and when you dothat a lot of these parameters are goingto change for example we had that gridthe swing the catch range the safe rangewe have down here the tuplet and therough if I go back to my original guitarkind of like Palm mute and I grab thatand I drag it up into the display and itgives me the option to drop the audioevent right here if I want or midi partat that point it makes a new preset uphere which has a little asterisk meaningit hasn't been saved yet so you want tosave it if you're going to keep it andnow we have all these different optionswe have a position a velocity a length asafe range so from the top we haveposition in this case it says 100basically this is like your differencebetween the hard quantize and the softquantize because at 100 it's saying it'sgoing to be exactly on this new grid andif you change this down to some otheroption below that then it's going tokind of approach this grid it may or maynot be exactly on it if my groove hassome kind of velocity attached to itwhich means it would have to be a midipart then you can pick how much of thatvelocity actually affects your groovesame thing with the length again that'sjust a midi only function the notes area certain length you can decide whatpercentage of that is actually going toaffect your groove the safe range isexactly like it was before just givesyou a range of what's going to beaffected or not affected the pre-q islike a pre-quantize so say for examplethis approaches 16 notes if you want tobring things in to 16th notes first youcan hit this little pre-quantize thatwill move the notes to that first andthen it will affect them from yourgroove personally most time I wouldn'tuse that because I want my groove tohave the most effect next you have athing that says the maximum move and youcan determine how far it's going to move16th notes eighth notes if you'requantizing things that are at separatepositions way out in your song somewherethat's probably a good option to checkthe rough option that's the same asbefore is going to give you some kind ofvariation between a certain amount ofticks soft quantity is on or off that'sthe same as before audio warp is thesame as before midi control is the sameas before you have the option to resetthe quantize same as before the autoquantize and the quantize same as beforeall right here we go again another oneof those crazy amazing features we geton this channel right I'm gonna do thebest I can to kind of get you starteddown this road but what I'm going toshow you could be be a whole subject initself but let me get you started hereso it turns out we can use our quantizedpanel to quantize multiple tracks audiotracks at one time now I've run someexperiments and the normal way or kindof the default way that it's set up todo I really didn't get the best resultthat I wanted from it on the other handwith a little bit of creative thinkingand maybe going a different way theresults are just amazing let me show youthe way it's kind of geared to go andthen I'm going to show you the way tokind of maybe attack it number one youwant to put all your audio tracks thatyou're going to work on as you're goingto quantize into one folder so I've gotall these audio tracks in this folderand I've slightly moved everything intoa kind of an offbeat mismatched set ofstuff so you get this kind of a thingit's just definitely not a tightperformance everything is slightly offthe beatnow the way this is designed is that ifwe go to the folder and we hit thebutton that says group editing I'm goingto hit this button right here it lightsup whatever we do to one track kind ofaffects all the tracks They all kind ofare going to work together if we do thisonce we go up and hit our quantize panelwe get a new set of options here andit's called The Slice rules andbasically what it shows you is all thetracks that are in your folder and youhave an option to select with theselittle stars which one you want to bethe priority and if you look over on theright you're going to get some kind ofslices showing up and red marks in termsof the ones that are kind of like thegoverning you know tracks there and ifyou were to run this the way it's kindof spelled out you would basically godown to set your resolution whatever itis like I've got an eighth note here andyou could do all the usual things thatwe've talked about with the rough andthe you know stuff other things we'vetalked about but basically you just hitquantize and it goes to quantize it whenI do that I don't get a really what Iwould consider a tight performance inother words at least for this thisexample everything is trying to kind ofmatch the other thing and it's reallynot an improvement in my opinion I mightas well go ahead and show you so thatyou'll know so I'm going to hit thequantize button then it makes its BestShot again and if I play thisthat's you know it moved things aroundbut it's still not what I would consideranything usableI'm going to control Z out of that bringit back to where it was on the otherhand if we do something like this I'mgoing to back out of this all for aminute and not go the way of the groupediting for a minute but instead I'mgoing to do each track kind ofindividually to start with I'm going toopen up my quantize panel here and I'mgoing to open up this track in thesample editor just so we can see it infact I'm going to Solace we can reallyhear itand again I don't know if you can see onthe video but you can see there's a lotof spacing between these notes and it'skind of definitely off the beat and if Icome over and I hit the audio warpoption and then hit quantizethat just really tightened that up greateverything moved around it locked righton the gridreally did a good job to that I'm goingto close this outI'm gonna go to the next track I don'tneed to open these up in the sampleeditor but I'm doing it just so we cankind of see what's going on it quantizeon thissame thing it locked it on just greatreally did good so at this point you getthe idea I can just basically just clickand highlight each track and quantize itand it's going to move everything on thegrid does a great job of thisthe last oneand just like that it really tightenedthat performance up I mean those notesare those audio notes are all lockeddownso basically I mean you could stop rightthere if that was your goal to just geteverything locked into a groove or totighten things up you could be doneright there but let me show you some ofthe fun you can have with this becauseof the other options that it offers if Inow go back to the folder and now turnon the group editing option which againmakes everything active you know as agroup everything's going to worktogether here and then I go down tosomething like we talked about beforewith the rough option maybe I'm going tospin that up a little bit maybe go up to20 ticks here just to give it somevariety and I'm going to play thisand what's going to happen is if I hitthe quantize button it's now going toslightly mismatch everything but just ina real slight way to kind of bring itmore alive and you'll actually be ableto see some of these notes are going togo forward some of them are going to gobackwards it's going to kind of jostleeverything around a little bit let mehit the quantize I'm going to hit it abunch of times so you can see it changeif you look at the tracks as I'm hittingthis button you can see the tracks aremoving back and forth they're allshufflingand just like that you get just a slightvariation that really wakes it upyou can hit it again if you want to mixit upevery track is being adjusted inrelation to the other track so you'regetting a slight variation on everythingin relation to itself just amazingI mean you can spend a long timeinvestigating this and what you couldcome up with so basically ideas here youkick on your audio warp and you can makeyou know real exact changes to youraudio really tightening up eachindividual performance then you can putin the group editing and you can doswing or you can do this rough editingand you can kind of mismatch the waythings are in relation to each otherjust really amazing options with thequantize all right that is going to wrapit up for today as usual if you haven'tgrabbed your navigation guide be sure tograb that from the link below this videogives you access to all the content onthe channel ever growing and free to usecontent is in order categorized updatedconstantly it's there to help you figurethis stuff out without killing yourselflike I had toso that's going to wrap it up for thequantized Channel today we kind oflooked at the soft quantize and theaudio warp the midi control and the dragonto the panel options but the amazingkiller feature there is the idea thatyou can connect your group editing andthen use these slice rules with multipletracks amazing stuff that again is justprobably not hardly ever talked aboutbut is the whole power behind whatCubase can give you as we continue onour way to learning how to operate allthis stuff and we will continue tocontinue to learn how to operate allthis stuff as we move on to our nextsubjects and as always it's great tohave you guys here and I'll see you onthe next video

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