Master Rig Limiter V4 in Wavelab Pro
Jul 15, 2023today we talk about
Master Rig Limiter V4 in Wavelab Pro
hello everybody Andrew Blake from thedigitalaudiomanual.com today we move onto our fourth video as we continueexploring the limiter of the master rigin wavelab Pro but before we start Iwant to remind you that there's a linkbelow to the free content navigationguide which is an easy to navigatewebpage with links to all the content onthis channel and besides that in thenear future I'm going to begin addingtips and other bits of information thatwill only be available there you knowthings like simple steps that will getyou started and up and running quickthings that are in the videos but arewritten down in simple steps that serveas quick reminders when you needinformation down the road if you'reworking with programs like wave lab orCubase plugins or the cable guys shaperbox and many many other projects thatare in the works then I know you'regoing to find just like I have that thisis an invaluable study Aid and the otherthing I want to make sure you understandis that this is not a simple PDF this isa constantly updated page that has anyinformation that is new or anytimevideos are changed really anythingupdated and once you have it you willalways have the latest informationconstantly updated so if you haven'tgotten it already go to the link belowclick on it and save it to yourfavorites it's my gift to you and it'sabsolutely free Okay so let's getstarted so we're on the fourth video ofthis limiter in the master rig previousvideos we looked at the balance welooked at the transients we've exploredthe effects of the harmonic section inthe last video we got strictly into thebrick wall limiter and this time we'regoing to start experimenting seeing thedifference between this brick wall andthis maximizer option we're going tobegin by running a couple of experimentswe're going to turn this over sample offwe're going to leave it on the brickwall and we're going to leave it at zeroon the output as we look up on our wavescope we're not driving the signal veryhard right now but we're going to changethat I'm going to my pre-gain I'm goingto start spinning this up to anexcessive amount basically just a solidblock if we look upon the wave scope wehave a pretty solid wave I'm not goingto make you sit here while I do eachrender but I'm going to show you whatI'm going to do I'm going to run arender off of the brick wall with theoversample off I'm going to run a renderwith the oversample on I'm going toswitch to this maximizer setting I'mgoing to still make sure my output is atzero I'm going to turn this optimizedown to zero I'm going to hit theclassic option to start with and do arender and then I'm going to go over tothis modern option and do a render whenI do the modern option I'm still goingto leave the optimize at zero the outputis zero but I'll leave the recover andrelease at these defaults that they putin here to release being 100milliseconds and this recover being at50 percent then we'll talk about thesesettings but just leaving everythinglike it is let's get four differentrenders here and see what we come upwith so now I have those four differentrenders and I put them into the batchprocessor I've opened up the audioanalyzer and the only thing I want tocheck here is I want to see what thedigital Peaks are on each one of thesefiles say Okay run the batch processorwhich then gives me an HTML file of areport and the first one that has thebrick wall limiter with the over sampleoff the digital Peaks are holding rightaround zero it's a little bit below itwith a negative point zero one same withthing with the oversay sample on .01 andnegative point zero one when we switchit over to the maximizer classic optionthe digital Peaks hold right at zerosolid and when we move to the limiterwith the modern setting again thedigital Peaks hold exactly at zero let'sclose this report I'm going to reset thestatus on all these files this time I'mgoing to uncheck the digital Peaks I'mgoing to look at the true Peaks I'mgoing to say okay run the batchprocessor and now when we look at thetwo peaks every one of them are over thezero Mark in other words the limiter isno longer holding once we look at thetrue Peak information all four of theseexamples and some of them are much moreextreme than the others the first onewith a brick wall is that a positive1.93 but the maximizer with the modernsetting is all the way up at a positive2.12 on the true Peaks right now if Iwas expecting this limiter to be doingits job of holding everything at zerotrue Peak it is not doing that all rightso let's continue our experiment we'regoing to go back to the brick wall turnthe over sampling off I'm going to bringthis output down to negative one do thesame thing with the over sampling on goto the maximizer make sure the samething output is at negative one for boththe classic and the modern before I makethe renders let's have a look at thewave scope with everything at negativeone we can see we have a real distinctspace between the waves here now let'ssee what our renders do let's run thebatch processor on the digital Peaks asbefore it's pretty true to the actualreadings the classic and the modern areagain right at negative onethe brick wall is again at negative onebut with an extra point zero one so nomatter what when it comes to the digitalPeaks it's pretty accurate in terms ofwhatever we set the output to let's seewhat the true Peaks are doing back tothe batch processor change it fromdigital Peaks to True Peaks reset ourfiles run the test when it comes to thebrick wall we're still over it with thetrue Peaks until we enacted the oversampling once the over sampling wasenacted weak our two peaks are now belowone but both on the maximizer classicand the maximizer modern we're stillover zero in the true Peak areaall right so let's do one moreexperiment before we move on to some ofthe knobs as we have seen so far fromour two previous examples that ouroutput control is pretty accuratewhether it's the brick wall or themaximizer in other words if we set thisoutput to zero we're pretty much Limitedat zero and if we set this output tonegative one then we are pretty muchlimited digital Peak wise at negativeone we have seen also that no matterwhat we set the output at the true Peakinformation is still getting through soit is not capping those and keeping thatsafe the thing to keep in mind is theexample I'm using here I've reallypushed it Way Beyond normal when I playmy example here and then we look at theloudness levels I've set everything ishitting pretty hard at around negativeeight so let's see what happens if webring these loudness levels down toabout a negative 10. I'm going to goback up to my pre-gain I'm gonna startdialing this clip down a little bit sothere we go now we're hitting at apretty solid negative 10 and the gain onthe clip is actually almost half at whatit was at the extreme point I had it solet's go ahead and render off our filesand see what we have for let's check ourdigital Peaks digital Peaks are perfecteverything is at negative one change itto the true Peaks run the test so we gotpretty much a mixed bag on that one onthe brick wall if the over sampling isoff we're reading over zero on the brickwallet the oversampling is on we'rereading a perfect negative one on themaximizer classic setting reading belowzero okay specifically a negative 0.13but on the modern maximizer they'regetting some true Peak information overzero so the question you have to askyourself does the two peak informationmatter to you if that's essential you'regoing to want to stick with the brickwall limiter with your over sampling onor consider some other alternative butthose things I will leave up to youlet's move on all right so we're movingover into the maximizer we're going tostand classic for a minute and we'regoing to experiment with this optimizedknob now we are told that this sets theloudness of the signal and that's reallyall we're given on this so I'm going torun five different renders on this I'mgoing to do it at zero I'm going to doit at 2550 percent 75 percent and then a hundredpercent and then we're going to test ourresults okay before we do an analysislet's look at these waves the first onesays zero and then we move on to thetest so the first one says zero the nextone is 25 percentthis next one up here is 50 down here is75 percent finding it 100 and one thingwe can see that as the loudness wasincreased the ceiling of the limiterwhatever it's set at remains go aheadand do an analysis see what we got okaywe have some interesting results thebatch processor changed the order ofthings so we're at zero then we hit 125and 50 and 75 but let me break this downwhen we started at zero for theoptimized knob was turned up at all theintegrated loudness of that clip was atnegative 18. let's just stay withintegrated loudness for a minute when wemove to 25 percent the integratedloudness went to negative 14. we went to50 percent the integrated loudness wentto negative 11. when we went to 75percent the integrated loudness went tonegative nine and a hundred percentoptimize the integrated loudness went tonegative 8.4 and every single one ofthese no matter what the optimize wasthe digital Peaks remained below zerobut every clip except the original onethe true Peaks are reading over the zeroMark and at the 100 percent Mark the twopeaks of reading at a full plus one nowlet's balance the loudness of each oneof these clips so we can compare them insound I'm going to go to my metanormalizer I'm going to change each clipdown to negative 18. apply it all rightlet's listen to the results I have theseall on different Lanes so I can soloeach one play a few seconds of each oneand go through them starting withoptimize at zero[Music]so could you tell the differenceobviously the Optima is at zero and theoptimize at 100 is completely differentlet me play that in case you didn'tcatch it here's zerohere's a hundred percenta lot of saturation pretty crushedsame thing with the optimizer 75 really[Music]but the optimizer 50 or the 25 percentnot a huge differencein marriage a little experimentation tosee if that's suitable for your music ornot and then we have the action for amix knob so if we turn the music on canwe bring the optimize up we'll get somevolume we can turn the mix down andbring it in as we desireI'm hearing potential for some goodresults that way and then our lastoption once we click this over fromclassic to Modern everything stays thesame except we're given the option for arecover knob and a release knob sowhereas the brick wall limiter had arelease but it also had the Auto releaseoptionthe maximizer has only a release knobwhich you can turn up or down release isnot an obvious control to here but letme demonstrate it as a song plays[Music]and then our last knob here says recoverand it's basically described as allowingfor a faster signal recovering at thebeginning of the release phase what doesthat mean the best I can tell is Ilisten to this and in particular on mysong I'm Listening to when I turn thisdown all the way to zero it appears thatthe kick and the percussion is a littlemore pronounced and when I bring this upall the way it seems like I lose a bitof the attack let me play it for you soyou can hear it we're at zero morepronounced in my opinionthen all the way to 100.and it seems like we lose just a littlebit of the click on the kick drumforeignnow I can hear a little bit morepronounced on the kitprobably one of the better ways to do atest on that at some future time wouldjust be with a Kick Drum and see if wecan isolate what the real effect of thatis that gives you some idea of what kindof control you have with the limiter andthat's going to wrap it up for today asalways if you haven't grabbed yournavigation guide be sure to grab thatfrom the link below this video gives youquick easy access to all the content onthis channel ever growing free to usecontent is being updated continually andit's there for both you and me to makethings easier on us and that wraps upeverything on the master rig limiterwe'll be moving on to some other modulenext time best thing you can do is getin there and start playing with it turnsome knobs see how it affects your songsI have some favorites I can tell you butI'm not going to share them at themoment I'm gonna let you do your ownexperimentation and then maybe we'llhave a discussion at some point down theroad of what I think would be theoptimal way to use this thing as alwaysit's great to have you guys here andI'll see you on the next video
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